I too am impressed that the creator modeled waves this well and created a niche game for us. I am playing on an iPhone and the app just updated to version 3 which has surfskis added and seems a little more realistic. Just like in the real world I was initially setting the effort level to 100% and then just leaving it there. I have since started trying to dial it back once I am on a swell to get longer rides. Takes some thumb coordination. Overall it seems like the water in the game is all swells with no wind waves. Setting the wind to 55 kts makes the swells steep like a good downwind. lowering wind intensity decreases the height of the swells, but not the distance between them, so for example 15 kts, which i think of as making very nice easy to catch waves in the real world, just makes these long wavelength low amplitude swells that are hard to even see in the video game. I have never been in an OC6 but I get the feeling that the game probably models more closely the way an OC6 would follow the swell than the way a shorter more nimble craft does. It is interesting to change perspective in the game. The drone setting makes it easiest to read the water and follow a good line. Overall its a cool game that gets better the more I play with it. Will anything from the game translate into making me a better paddler in the real world? That would be a nice surprise!
Current Skis: Nelo Vanquish AIR, Epic V10g4, NK 670 double, NK exrcize, Carbonology Feather, Think Jet, Knysna Sonic X
Former Skis: Epic v10g3, Kai Waa Vega, Epic V12 g2, Epic V12 g1, Epic v10 double, Nelo 550 g2, Fenn Elite S, Custom Kayaks Synergy